﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CastleOfTheDisillusioned.Location.Maps.Prison {
	class Hallway : Cell {
		public Hallway() {
			this.X = 0;
			this.Y = 0;
			this.Width = CellWidth * 2;
			this.Height = CellHeight;

			this.AddTileOutline(X, Y, (int)Width, (int)Height);

			this.AddLeftNode(0, CellHeight - 3);
			this.AddRightNode(Width - 1, CellHeight - 3);
		}
	}
}
